Abstract
The interactive playground project consists of three works.
1. An interactive Seesaw
2. A jump rope machine
3. An interactive spiral slide
The interactive seesaw has recently been completed as part of an LMCC residency at Governor’s
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Abstract
The interactive playground project consists of three works.
1. An interactive Seesaw
2. A jump rope machine
3. An interactive spiral slide
The interactive seesaw has recently been completed as part of an LMCC residency at Governor’s
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My work is a public telephone located centrally in a city, or in the lobby of a public building. There is a board above the telephone on which is written: "This is a free phone, but the conversations are being recorded and published later word by word."
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My work is a public telephone located centrally in a city, or in the lobby of a public building. There is a board above the telephone on which is written: "This is a free phone, but the conversations are being recorded and published later word by word."
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Placid Earth: A Project for the Meeting of Millennia - Cai Guo Quiang
Unbuilt Roads
Observed from space, the Earth at night is ablaze with lights.
During the last second of this century and the first second of the next century--the two seconds when the millennia meet-all inhabitants of the Earth should turn off their lights, letting t
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Observed from space, the Earth at night is ablaze with lights.
During the last second of this century and the first second of the next century--the two seconds when the millennia meet-all inhabitants of the Earth should turn off their lights, letting t
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Thanks an experience of life at the Freedom Theatre of Jenin with the kids of the refugee camp, I decide to start this project about Palestinian people and their martyrs.
The Second Life martyrs show!is an alternative utopia to the violence that people
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Thanks an experience of life at the Freedom Theatre of Jenin with the kids of the refugee camp, I decide to start this project about Palestinian people and their martyrs.
The Second Life martyrs show!is an alternative utopia to the violence that people
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wanna build a Tv DVd player sustain by battery, play a video loop on it, and covered it in a box of concrete, creating an actual endless loop. like the Myth of Sisyphus.
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wanna build a Tv DVd player sustain by battery, play a video loop on it, and covered it in a box of concrete, creating an actual endless loop. like the Myth of Sisyphus.
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Project presented to Basilea Committee, year 2008
Project
GLASS WIND
Starting from the sentence “in the electric technology’s regime, the duty of the man becomes that to learn and to know; all the forms of wealth derive from the move of inform
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Project presented to Basilea Committee, year 2008
Project
GLASS WIND
Starting from the sentence “in the electric technology’s regime, the duty of the man becomes that to learn and to know; all the forms of wealth derive from the move of inform
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The “Identity Flag” can be reviewed at:
www.annalascari.net/RIF
Project Description
“RIF” (Random Identity Forum) is an interactive installation that allows users to participate in and comment on the political and socio-economic policie
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The “Identity Flag” can be reviewed at:
www.annalascari.net/RIF
Project Description
“RIF” (Random Identity Forum) is an interactive installation that allows users to participate in and comment on the political and socio-economic policie
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Breath of Light (LED,recycled plastic blocks,steel computer software) was the finalist in the Northern Gate way Sculpture for Wellington City Council, NZ. as one of 3 finalist where told, there would be a result announced 23 sept 2010.
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Breath of Light (LED,recycled plastic blocks,steel computer software) was the finalist in the Northern Gate way Sculpture for Wellington City Council, NZ. as one of 3 finalist where told, there would be a result announced 23 sept 2010.
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a cross-generational piece that repurposes electronic waste into technologically mediated messages to future generations. Plastic comprises a vast amount of the material used to make the electronic consumer products that have become so much a part of our
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a cross-generational piece that repurposes electronic waste into technologically mediated messages to future generations. Plastic comprises a vast amount of the material used to make the electronic consumer products that have become so much a part of our
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The “Mariah Carey Perpetual God Machine" - Reynard Loki
WWW
The Mariah Carey Perpetual God Machine Based on Fractal Technology
An unrealized project by Reynard Loki
http://reynardloki.blogspot.com/
The “Mariah Carey Perpetual God Machine
Based on Fractal Technology” is an unrealized project consisti
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The Mariah Carey Perpetual God Machine Based on Fractal Technology
An unrealized project by Reynard Loki
http://reynardloki.blogspot.com/
The “Mariah Carey Perpetual God Machine
Based on Fractal Technology” is an unrealized project consisti
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An unrealized electrostatic installation
Below is part of a detailed proposal prepared for me by an organometallic chemist I contacted via the Internet in 2005 and corresponded with over a two-year period. He had a website expressing a personal interes
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An unrealized electrostatic installation
Below is part of a detailed proposal prepared for me by an organometallic chemist I contacted via the Internet in 2005 and corresponded with over a two-year period. He had a website expressing a personal interes
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Description:
The impetus came from , or was initially inspired by the endless stream of monotonous images created by the exponential growth in the amount of photographic apparatus. In an effort to counteract this mediocre use of such a powerfull medium
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Description:
The impetus came from , or was initially inspired by the endless stream of monotonous images created by the exponential growth in the amount of photographic apparatus. In an effort to counteract this mediocre use of such a powerfull medium
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@Maarten141BOXES: Bilingual Digital Interactive Internet Artwork in Progress (Artist: Maarten van der Heijden, 1947) - Maarten van der Heijden (@Maarten141BOXES)
WWW
@Maarten141BOXES: Bilingual Digital Interactive Internet Artwork in Progress (Artist: Maarten van der Heijden, 1947)
Introduction
@Maarten141BOXES is a Bilingual Digital Interactive Internet Artwork in Progress.
It is an egodocument: an autobiographi
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@Maarten141BOXES: Bilingual Digital Interactive Internet Artwork in Progress (Artist: Maarten van der Heijden, 1947)
Introduction
@Maarten141BOXES is a Bilingual Digital Interactive Internet Artwork in Progress.
It is an egodocument: an autobiographi
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Proposal for a permanent video installation for the NYC headquarters of Sony Corporation - Dara Birnbaum
Unbuilt Roads
INSTALLATION DESCRIPTION: At one end of the proposed installation space (main dining area designated for Sony employees), a wall is used to support a video wall or projection screen, which displays a seam-less flow of large-scale images. These large-s
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INSTALLATION DESCRIPTION: At one end of the proposed installation space (main dining area designated for Sony employees), a wall is used to support a video wall or projection screen, which displays a seam-less flow of large-scale images. These large-s
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STEREO-MONOCANAL LIVE SET
Stereo-Monocal live set deconstructs a digital audio mixer in an analogical, live and experiential medium. Both audio channels are represented by two streets running along a canal in Amsterdam, now morphed into audio gangway
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STEREO-MONOCANAL LIVE SET
Stereo-Monocal live set deconstructs a digital audio mixer in an analogical, live and experiential medium. Both audio channels are represented by two streets running along a canal in Amsterdam, now morphed into audio gangway
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There have always been vanguardists, people with innovative ideas who opened new horizons and trends. For me, this is one of my unrealized projects for Art & Technology.
As a subjective experience, my painting is an illusory world of colors, metaphors
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There have always been vanguardists, people with innovative ideas who opened new horizons and trends. For me, this is one of my unrealized projects for Art & Technology.
As a subjective experience, my painting is an illusory world of colors, metaphors
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Thought experiment visualization: the view through a pair of Search Engine Spectacles
Artist: Caspar Lam (casparlam@aya.yale.edu)
Title: Subject to Terms of Use
Description:
Thought experiment visualization: the view through a pair of Search Engine
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Thought experiment visualization: the view through a pair of Search Engine Spectacles
Artist: Caspar Lam (casparlam@aya.yale.edu)
Title: Subject to Terms of Use
Description:
Thought experiment visualization: the view through a pair of Search Engine
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My project involves a globally connected network of participants wearing EEG brain-computer interfaces. By displaying the average of thousands of live readings back to the participants their minds will slowly become closer to the average.
Emerging brai
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My project involves a globally connected network of participants wearing EEG brain-computer interfaces. By displaying the average of thousands of live readings back to the participants their minds will slowly become closer to the average.
Emerging brai
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The House of Dust was first a computer poem using fortran language. The quatrains are all different, each line randomly connected. The form shifting categories for the house are: the material of manufature, the locations the light source and the inhabitan
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The House of Dust was first a computer poem using fortran language. The quatrains are all different, each line randomly connected. The form shifting categories for the house are: the material of manufature, the locations the light source and the inhabitan
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SEX CHAT KARAOKE
A Selection of TEXT collected by artist through late night sex chat rooms is printed in duplicate and arranged at the corner of a stage, upon which a small FUNK BAND is playing a GROOVE. audience participate by selecting text in tandem
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SEX CHAT KARAOKE
A Selection of TEXT collected by artist through late night sex chat rooms is printed in duplicate and arranged at the corner of a stage, upon which a small FUNK BAND is playing a GROOVE. audience participate by selecting text in tandem
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Das Kapital:
http://www.marcellomercado.com/html/videoart/index.html
"Marcello Mercado’s Capital is neither a finished product nor artware. His Capital is a work-in-progress. It will not be finished until the artist no longer believes in it or when
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Das Kapital:
http://www.marcellomercado.com/html/videoart/index.html
"Marcello Mercado’s Capital is neither a finished product nor artware. His Capital is a work-in-progress. It will not be finished until the artist no longer believes in it or when
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Kosmossinfonie Nummer 1: Magister Ludi - MomenTech
WWW
Kosmossinfonie Nummer 1: Magister Ludi
unrealized project by MomenTech
http://momentech.blogspot.com
MomenTech’s Kosmossinfonie Nummer 1: Magister Ludi ("Symphony of the Cosmos No. 1: Master of the Game") is a proposed interactive, immersive, site-sp
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Kosmossinfonie Nummer 1: Magister Ludi
unrealized project by MomenTech
http://momentech.blogspot.com
MomenTech’s Kosmossinfonie Nummer 1: Magister Ludi ("Symphony of the Cosmos No. 1: Master of the Game") is a proposed interactive, immersive, site-sp
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"Conceived as a sardonic take on the popular social networking website Facebook, www.makbook.net, intends to provide avatars in virtual worlds such as Second Life with a network of their virtual identities. The logic of Maskbook is derived from the seemin
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"Conceived as a sardonic take on the popular social networking website Facebook, www.makbook.net, intends to provide avatars in virtual worlds such as Second Life with a network of their virtual identities. The logic of Maskbook is derived from the seemin
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Lost Heritage in Dark Museum - Yochai Avrahami The project suggests installation of few displays, that uses "left overs" of various practices of museology. these practices where inspired by research, observing, interviews and other methods in museums an
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Lost Heritage in Dark Museum - Yochai Avrahami The project suggests installation of few displays, that uses "left overs" of various practices of museology. these practices where inspired by research, observing, interviews and other methods in museums an
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Urban Game: “Dharma the Digital Dog” - Andreas Maria Jacobs
WWW
Urban Game: “Dharma the Digital Dog” by Andreas Maria Jacobs
Live video-projection game for e-mail, building & audience
Jump, Move, Raise, Dog, Hoola Hoop, Girl
E-Mail:puppet@burgerwaanzin.nl,
Web: http://burgerwaanzin.nl/puppet
The game p
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Urban Game: “Dharma the Digital Dog” by Andreas Maria Jacobs
Live video-projection game for e-mail, building & audience
Jump, Move, Raise, Dog, Hoola Hoop, Girl
E-Mail:puppet@burgerwaanzin.nl,
Web: http://burgerwaanzin.nl/puppet
The game p
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